Game
starflight tech demo
6 years ago

UPDATE: in previous news i said was going to be off elsewhere for a bit

NOPE, not anymore, corona virus caused a delay on the client's end.

y'all still have me here instead.




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while im redoing a lot of things to get all these various ships flying, here's a redesign i did on the industrial ship. i want to have the ships possessing stable docking ports for gameplay use, so some features needed to be added

HUD test

https://www.bitchute.com/video/BRk7DMIwqfLA/

build timelapse - ROYALTY WARHAMMER

i was going to save this for after new years but have it now. happy yuletide

main menu controls work now. work on the new game start of setting the factions properties can begin now. after that, i can plug that info into the world generation, and we're off into gameplay.

screenshots

v1.75 is 99.9% done

the amount of things left to add/change should take barely a day, if that

designing new space locations for the warp travel update

the idea is many of these locations can be tightly explored by a ship with good enough piloting.

v1.75 out now

project progress delayed indefinitely, to be replaced by a new one.

this was always a tech demo, and to put it bluntly the test succeeded. new R&D tools mean that sometime soon you'll see the larger game this was always supposed to be.

*it's 2am, do you know where your O R B is?*

in serious news, the book progress continues but in the meantime, i figured i'd gamejam some horror during spooky season.