Next up
...
the star generation is running once again finally. sorry it took a year but the game engine switchover took a while and for the engine itself to update some things.
screenshots
v1.75 is 99.9% done
the amount of things left to add/change should take barely a day, if that
limited working code for painting planets, not all the sections work right just yet, sadly.
main menu controls work now. work on the new game start of setting the factions properties can begin now. after that, i can plug that info into the world generation, and we're off into gameplay.
designing new space locations for the warp travel update
the idea is many of these locations can be tightly explored by a ship with good enough piloting.
while im redoing a lot of things to get all these various ships flying, here's a redesign i did on the industrial ship. i want to have the ships possessing stable docking ports for gameplay use, so some features needed to be added
v1.75 out now
the UI states work now.
https://www.bitchute.com/video/sF2KTSkeNdBe/
STARFLIGHT TECH DEMO - version 2.0 - test flight with gravity, other ships, new starting area










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