Next up
main menu controls work now. work on the new game start of setting the factions properties can begin now. after that, i can plug that info into the world generation, and we're off into gameplay.
the star generation is running once again finally. sorry it took a year but the game engine switchover took a while and for the engine itself to update some things.
https://www.bitchute.com/video/sF2KTSkeNdBe/
STARFLIGHT TECH DEMO - version 2.0 - test flight with gravity, other ships, new starting area
limited working code for painting planets, not all the sections work right just yet, sadly.
*it's 2am, do you know where your O R B is?*
in serious news, the book progress continues but in the meantime, i figured i'd gamejam some horror during spooky season.
...
the UI states work now.
screenshots
v1.75 is 99.9% done
the amount of things left to add/change should take barely a day, if that
project progress delayed indefinitely, to be replaced by a new one.
this was always a tech demo, and to put it bluntly the test succeeded. new R&D tools mean that sometime soon you'll see the larger game this was always supposed to be.










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