Game
starflight tech demo
5 years ago

UPDATE: in previous news i said was going to be off elsewhere for a bit

NOPE, not anymore, corona virus caused a delay on the client's end.

y'all still have me here instead.




0 comments

Loading...

Next up

the UI states work now.

while im redoing a lot of things to get all these various ships flying, here's a redesign i did on the industrial ship. i want to have the ships possessing stable docking ports for gameplay use, so some features needed to be added

project progress delayed indefinitely, to be replaced by a new one.

this was always a tech demo, and to put it bluntly the test succeeded. new R&D tools mean that sometime soon you'll see the larger game this was always supposed to be.

*it's 2am, do you know where your O R B is?*

in serious news, the book progress continues but in the meantime, i figured i'd gamejam some horror during spooky season.

player UI is coming together.

designing new space locations for the warp travel update

the idea is many of these locations can be tightly explored by a ship with good enough piloting.

testing the mood and ambience of things as i get player control systems wired into the text frontend.

v1.75 out now

limited working code for painting planets, not all the sections work right just yet, sadly.

#strategy #scifi #textadventure #rpg #4X