Next up
main menu controls work now. work on the new game start of setting the factions properties can begin now. after that, i can plug that info into the world generation, and we're off into gameplay.
v1.75 out now
things to come sometime after christmas wraps up. till then, i'll be taking a short vacation off devwork
testing the mood and ambience of things as i get player control systems wired into the text frontend.
https://www.bitchute.com/video/00du3SJynXC2/
v1.75 release and gameplay
bitchute was being a bastard about processing the video for 4 days in a row, so i had to delete the old upload and try again. sorry for the delay
project progress delayed indefinitely, to be replaced by a new one.
this was always a tech demo, and to put it bluntly the test succeeded. new R&D tools mean that sometime soon you'll see the larger game this was always supposed to be.
HUD test
player UI is coming together.
the star generation is running once again finally. sorry it took a year but the game engine switchover took a while and for the engine itself to update some things.
screenshots
v1.75 is 99.9% done
the amount of things left to add/change should take barely a day, if that










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