Game
starflight tech demo
6 years ago

UPDATE: in previous news i said was going to be off elsewhere for a bit

NOPE, not anymore, corona virus caused a delay on the client's end.

y'all still have me here instead.




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while im redoing a lot of things to get all these various ships flying, here's a redesign i did on the industrial ship. i want to have the ships possessing stable docking ports for gameplay use, so some features needed to be added

https://www.bitchute.com/video/EiOWD9kZg015/

(WIP) complex ship function and rebuilt flight

the UI states work now.

v1.75 out now

HUD test

things to come sometime after christmas wraps up. till then, i'll be taking a short vacation off devwork

testing the mood and ambience of things as i get player control systems wired into the text frontend.

main menu controls work now. work on the new game start of setting the factions properties can begin now. after that, i can plug that info into the world generation, and we're off into gameplay.

designing new space locations for the warp travel update

the idea is many of these locations can be tightly explored by a ship with good enough piloting.

*it's 2am, do you know where your O R B is?*

in serious news, the book progress continues but in the meantime, i figured i'd gamejam some horror during spooky season.