Game
Hell's Gate: Chapter 1

2 years ago

Updated Hell's Gate to add an autosave feature+made small graphical edits to make the game look better.

I playtested the game without issues before publishing, so hopefully the new script didn't introduce any new bugs. Please inform me if you find any.




0 comments

Loading...

Next up

I've been working on the title screen for my game... I'm gonna play around more with particle effects, but I'm pretty happy with how it looks. :) #screenshot

I'm cleaning up some CG cutscenes in my game, Turnaround. Mostly small fixes, but this CG was ugly as sin so I'm just redrawing the whole thing (WIP). I'd call this a glow up. #rpgmmv #screenshot

I've showed off our main character for my 2nd game "Turnaround" (title may change) before, so I figured I'd show our second character. He's not a very nice guy...

MAKE friends and foes, SAVE your friends or EXPLORE the unseen... because DRUG STORY's tomorrow, with the all new CHAPTER 4!

Available August 27th on Windows, MacOS and Linux featuring 4 chapters.

Work on my game slowed down after I got distracted by BG3, but I have returned, and my game is almost finished! Just forcing my friends and family to playtest it to fix any last bugs and other feedback I get. It'll be a relief to finish it soon.

The full game is available for playing! I hope you all enjoy it! I had some weird troubles trying to release it, but it all should be working properly now, but if you find some bugs or errors, feel free to comment so I can fix it!!

After finishing all my CG cutscenes I decided I didn't like the design of the antagonist. I'm going for a certain vibe, and the old design didn't fit it. Now I'm redrawing everything. (Second pic is the new design.)

Finally... After putting it off for so long, I am done with my game, Turnaround!

# Small tweak for lumberjacks who not only cut down trees, but will also plant them after cutting.

Just updated my game Hell's Gate: https://gamejolt.com/games/HellsGateDemo/751063

It should put a stop to the game's crashing. I was unable to produce any crashing when I tried it myself, so hopefully that means it's fixed.