Game
360FNAF (PC & PCVR)
4 years ago

Version 1.01


  • Added control tips

  • Increased camera turn speed

  • Fixed a bug that made the camera immediately start turning left when reaching the right side



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Next up

Finally updated my Clickteam panorama Godot shader

Added the classic Clickteam pano "stair-stepping" effect (so accurate!) and fixed a bug that changed the zoom amount depending on the aspect ratio of the screen

https://godotshaders.com/shader/accurate-fnaf-panorama/

Which one do you like more? Old or New??

Working on the update! Heres the updated office (still a lot of tweaks to make). The second slide is the office from update 2

Reverse engineered the materials and lighting from Alias Poweranimator(90s CGI software) and implemented in Godot

2 years! And another update..?

Working on something

Im back!! Whats to come in update 2?

Frame system is implemented! Need to fill out the application resource's functionalities, and implement a couple more of clickteams objects but we're well on the way to the plugins first release

Announcements!! Game engines, independence, and Virtual Reality

Shh theyll never know

(devlog soon I promise)