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Finally updated my Clickteam panorama Godot shader
Added the classic Clickteam pano "stair-stepping" effect (so accurate!) and fixed a bug that changed the zoom amount depending on the aspect ratio of the screen
He's gonna find out who's naughty or nice....
2 years! And another update..?
...
Reverse engineered the materials and lighting from Alias Poweranimator(90s CGI software) and implemented in Godot













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