Game
Megaman X in Sonic Blasting Adventure
5 years ago

Version 2.4.1

-HUD changed.

-Improvement on Zero's Z-Saber sprites in the air.

-Body powerup better hidden, still not so hard to find.

-Fight against M'Egga-X improved a bit.

Soon I'll update the screenshots from the game page.




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Coming soon - Native gamepad compatibility, without the need of JoyToKey. You'll be able to map the shoot, jump and dash buttons if the game detects the gamepad.

The same will be done to the original Sonic Blasting Adventure.

Justice for Tails.

Version 4.1.0 is here.

Now the game has a native joystick support, without the need of programs like JoyToKey. After you choose the language, the game will detect if the joystick is inserted, so you can map the jump, shoot and dash buttons.

Version 5 is here. An update after SAGE 23. Click on Read Article to see what's changed.

The Final Update has been released.

More info in the article below.

Have you been getting these copyright claims over these two tracks on YT? Seems like I'll have to replace them.

"X is here!"

Absolute Cinema.

(Trivia in Article)

Did you know you could do this?

Fun fact: The intro stage's name (Point F940412) is a reference to my birth date. Year 94, month 04, day 12.