A slightly more substantial update, D0.42 Update 2 addresses some of the issues that were brought over from recent feedback. There's still work to be done (mainly since I'm busy with "that" project and Cook Tool Deluxe), but it should bring over a few quality-of-life improvements.
Changelog:
Overhauled the notification system for missions, items received, etc.
This should go much faster than the previous one.
Updated dependencies, to improve performance and stability.
Adjusted the behaviour of the enemies when the player escapes a battle. They should now be passable, regardless of if they were the ones that triggered the battle or not.
Also fixes the issue where some enemies in some dungeons would block the player's path.
Fixed the following issues:
The fireplaces in Celtia Castle shouldn't change when you interact with them.
The game may hang around and not close properly.
Added code to prevent the launcher from launching if the game is already running.
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