Voxel Fight has moved! Our official channel is here:
https://gamejolt.com/games/voxelfight/423496
This package will no longer receive updates.
Next up
Wall climb implemented and the semi-working. If the ball is on the complete opposite wall, the computer currently doesn't know how to handle the situation, which is my next AI issue to address. Adjacent walls are a-okay tho.
What do you think of the water dragon?
Check it out!
Some new Art in the level and other fun changes. Next major milestone is implementing the final feature, rotating levels. I got them working, but there's...bugs.
Just been working on some odds and ends. Next up? Cues for when someone has a powerup.
Added new ways for the player to know who has the ball, trying out a new scoreboard layout, and much more!
pushing a new release, 2.2 that change the controls for keyboard for START = Return button and ATTACK = 'f' key. I hope to have a settings screen in a few weeks that'll give the player more control here.
Bringing wall climbing back! Preview image here, and of course always check out "Chambers" for the original prototype with wall climbing.
Some updates for Voxel Fight, check it out!
New characters and intro sequence










0 comments