Game
Hello Neighbor: Hidden Spirits
1 year ago

We have officially decided to ditch the player shadow style of inventory, and replace it with the original HN's style of inventory! We're also adjusting other things, like AI, UI, and more.

Next patch is going to be a big one!




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We're not Dead. yet at least. development is slow

We should have a new development video out by November :)

Chapter 1 has been getting a bit of a makeover lately! Credit to @TheCrowinator and @Jack-n-Coke for the remodel of the first floor

In the next update, you can expect to find loads of secrets and... lore????? >:)

We recommend waiting until we complete the Part 1 enhancement update before playing HNHS. The current public build is outdated and very unstable. This major enhancement update should resolve "most" issues upon completion.

The Neighbor will be able to use the unused flour piles as a trap in the final update for chapter 1/the demo

Trophies are now implemented :)

We also started updating the soundtrack list with some of the new tracks as well. if you want wanna listen to some new tunes

From the final update for chapter 1 (the demo) onwards, you will have a built-in flashlight at all times that you can turn on with the F key. However, it has a limited charge. Use batteries strewn around the map to recharge the flashlight.

the reworked prototype map visuals are Semifinished! Complete with a new garage, and a heavily modified first floor, we've pretty much reworked the entirety of the original map. We are near to the final stretch now! (everything is still subject to change)

This will be a real feature in the game

You will be able to do this