Game
Hello Neighbor: Hidden Spirits
2 years ago

We have officially decided to ditch the player shadow style of inventory, and replace it with the original HN's style of inventory! We're also adjusting other things, like AI, UI, and more.

Next patch is going to be a big one!




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Happy anniversary! (Well technically as of writing this. it isn’t the anniversary anymore) enjoy the teaser for the new hidden spirits. Gamejolt page will be updated in the coming days. With new information etc

This will be a real feature in the game

You will be able to do this

From the final update for chapter 1 (the demo) onwards, you will have a built-in flashlight at all times that you can turn on with the F key. However, it has a limited charge. Use batteries strewn around the map to recharge the flashlight.

Next update, the neighbor's going to be smart. Be smarter, be unpredictable.

We're not Dead. yet at least. development is slow

We should have a new development video out by November :)

Main Map Progress.

the reworked prototype map visuals are Semifinished! Complete with a new garage, and a heavily modified first floor, we've pretty much reworked the entirety of the original map. We are near to the final stretch now! (everything is still subject to change)

Added proper window jumping and swearing when the Neighbor is in hunt mode

Trophies are now implemented :)