Game
FNaF World XL
4 years ago

Well the bad news is the system I had built to calculate enemy/boss skills isn't working. The good news is that the old, less refined system still works... so at least Auto Chipper can Jumpscare at a decent rate.

(Also V0.6.2 is in the works.)




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It's been a long time coming...

No poll for today, though I figured a sneek peek at the next update's changelog is warranted.

Huh, that's different.

Well I've had a VERY productive night.

How about we change things up?

Not quite the fix I've been talking about for the past few weeks, but it's at least progress.

Suppose it was about time that some of these skills got a little extra kick.

That doesn't look safe...

Motivation has returned in a substantial enough way.

Version 1.2.0 is here!