Next up
Last release 5/5 borked keyboard controls on the UI. Next release will fix. Controllers still work fine (main way to play)
Some new Art in the level and other fun changes. Next major milestone is implementing the final feature, rotating levels. I got them working, but there's...bugs.
Got some new additions and hopefully a new Windows build this weekend. Check it out and let me know what you think!
A quick clip of the world scoreboard in action.
Bringing wall climbing back! Preview image here, and of course always check out "Chambers" for the original prototype with wall climbing.
The new artwork in action
Just been working on some odds and ends. Next up? Cues for when someone has a powerup.
New characters and intro sequence
Wall climb implemented and the semi-working. If the ball is on the complete opposite wall, the computer currently doesn't know how to handle the situation, which is my next AI issue to address. Adjacent walls are a-okay tho.
pushing a new release, 2.2 that change the controls for keyboard for START = Return button and ATTACK = 'f' key. I hope to have a settings screen in a few weeks that'll give the player more control here.
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