A new vehicle will spawn every 30 seconds
Mountain side will be closed
Pier's parkour section will be removed
Health pickups will respawn after 2 minutes instead of 30 seconds
A new vehicle will spawn every 30 seconds
Mountain side will be closed
Pier's parkour section will be removed
Health pickups will respawn after 2 minutes instead of 30 seconds
Porting Lockdown to UE5
A couple of issues but I think I can work them out
Patch 1.2 Additions, Fixes & Optimization
Dripped
Inayah - Life After Gods is OUT NOW on Steam!
Celebrate the game's release by completing our quests!
You can play the demo or get the full game at https://bit.ly/steaminayah
I was able to get the navigation build time during initial load down to like 3 seconds.
The game runs much smoother now - part of the problem was my approach to finding path for chasing player, alongside navigation invokers
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Patch v1.3 - Fixes & Optimization
Patch v1.4 - Linux Release, Survival Mode & Major Changes
Great news! 📢 @Aya_Games has joined Game Jolt!
They're the indie studio behind the haunting & atmospheric horror platformer Ayasa: Shadows of Silence.
Follow the development of Ayasa: Shadows of Silence at https://bit.ly/AYASAGAME
UE4 Blueprint vs C++ Performance Test
plus Hybrid Blueprint C++ approach
Read article if you wanna know what I'm doing
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