Game Dev
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After some feedback about "floaty" player movement, I've iterated by adding some dynamic fall recoil and making jumps stop more responsively.

Very inspired by Momodora RotM and Hollow Knight

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The Frosty Adventure Begins Tonight at 6:30 PM!

After a whirlwind month of development (yes, just one month—don’t ask how I'm still alive), Ice’s Big Adventure Chapter 3 is FINALLY ready to drop!

WIP for "Little cats hotel"

Game is almost done, Yipee

I've constructed new levels featuring explosive blocks. To fit game's theme, they can only be triggered by stronger blocks.

Some of the levels are shown in these shots:

church and jorg

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A Place To Rest...

Undertale Mixed Up! Track Made By Reypixels!

vid link:

https://www.youtube.com/watch?v=ZWfh7FcceFw

https://www.youtube.com/watch?v=ZWfh7FcceFw
https://www.youtube.com/watch?v=ZWfh7FcceFw
https://www.youtube.com/watch?v=ZWfh7FcceFw

This week - snowballing code problems, so not much to show. Started with having to update world origin, but that meant custom logic for loading levels. Which led to player sometimes spawning outside of playable area..

Here it is! This is one of the first physical puzzles that emerged when the game was starting to take shape.

Early design

In Don't Look Back there is a monster called "Root Monster" whose final design was very different, this design is one of the first I made, you can see the final design while playing

#IndieDev #GameDev #Curiosity #Monster #HorroGame #Monsters