Game Dev
Post about Game Dev!

Door.

Yep, it's just a door.

#3D #Blender #door

UPDATE just so you know what kinda game I'm aming for

Here's all my ideas since am not making a UT fan game with over complicated attack parrtens, there's plenty of them already so I tought an optional dating sim choose your own path could be cool right?

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Facial expressions that hit hard!
Added attack & reaction animations to make combat in Lobo: The Howl Within feel intense and immersive. Every strike, every wince—animated in Unreal Engine 5 + iClone.
Let’s make every fight hurt 👊🔥

the announcement project is here!!

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Ayoo 23 followers alredy?

UPDATE BOYSSS

Finally made it work with a different sound and am pretty happy with how it sounds toughts?

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More videos of the concert I conducted with my orchestra at the university! Do you know the song? And the game?

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The Storm Swarm is a host of lightning bugs that use its connection to Affinity and Lightning to enhance the speed of allies and afflict Jolt on opponents. They may be easy to swat, but that's only if you can reach them before they defeat you!

I'm making a new car model

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STEAM WEEKLONG DEAL! 30% OFF

#UnderwaterDiving 1.0.8 BUILD 21

You are an underwater diver surrounded by aggressive fish and minefields

USP: Energy <=> Life + Stamina + Oxygen

Watch 30s of #Gameplay 20250521

Available on #Steam:

https://store.steampowered.com/app/2178190/Underwater_Diving/

Since that it wins "both (Idk how to do this)" (Ingoring that now it's in draw with Turn based), I'll do that normal battles are Turn based, meanwile boss battles are in Real time. Meanwile in the screenshot the AI is bugged and flies outside the map