Game Dev
Post about Game Dev!

I made some updates to the hints system! Now it reads from the message hub to determine when to show hints and the hint texts now come from the lang system I wrote yesterday. This simplified my the hints handling algorithm A LOT from what it used to be!

A Ghibli redraw โค๏ธ๐Ÿฉท

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Hi, I'm Soong, a solo game developer.

I'm currently working on Deckbane, a balatro inspired roguelike card game.

Demo available on #Steam https://store.steampowered.com/app/2473410/Deckbane/

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#UnderwaterDiving 1.0.9 BUILD 22

You are an underwater diver surrounded by aggressive fish and minefields

USP: Energy <=> Life + Stamina + Oxygen

Watch 30s of #Gameplay 20251112

Available on #Steam:

https://store.steampowered.com/app/2178190/Underwater_Diving/

These are the LaLiga DT cards for the new European matchday.

There are 5 Champions cards, 2 Europe cards, and one Conference card.

Which one are you going to use?

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#UnderwaterDiving 1.0.9 BUILD 22

You are an underwater diver surrounded by aggressive fish and minefields

USP: Energy <=> Life + Stamina + Oxygen

Watch 30s of #Gameplay 20251113

Available on #Steam:

https://store.steampowered.com/app/2178190/Underwater_Diving/

Oh yeah, also, I updated that algorithm for dash handling I shared yesterday so I can set the dash duration via the inspector window!

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What would you do?

Update 2.0.0 and MOBILE PORT!