
Post about Game Dev!

Loading...Alright, I think I have enough to show you guys how it's coming along! I'm still working on a lot of the assets & sound, as well as some balancing, but what do you guys think so far?

Talk to the Hand – Devlog #2
"Un reinicio necesario, una base mucho más sólida"
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"A fresh restart, a stronger foundation"

I kinda just worked on better collisions and bug fixes on Red Square, so here's a screenshot :p


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Life_of_Robot pre-relise 1.0.5
Several bugs have been fixed.
Shadows have been optimized.
Speed boost (left shift) and super boost (left ctrl) have been added to the map editor and in free flight.

Loading...For day 1105 of coding, I made sure to apply the new depth sorting code to the item pick-ups

Loading...New enemy added: Buricco (Galoomba).
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Loading...IZAQUE'S PHOENIX TORNADO
Izaque doing his projectile: weak version in the ground, strong version in the air as overhead. In Manifest Mode, he shoots tornados!
















