RPG
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Introducing: the switch-up mechanic! During the enemy turn, you have two counters to choose from: jump, and hammer! The former is easier to time right, but the latter deals more damage, allowing for some risk and reward.
#marioandluigi #screenshotsaturday

Sol sprite fanart made by a fan ✨

Edit: never mind, quick fixed before bed.

Added Wall Torches, but messed up the depth value. Whoops!

Also, for some reason you can stand on them!?! (your y gets offset when over them

I'll fix it in the morning, it's way past slep time.

Morps are waiting for you to finally play with them on 7th of March, when Time to Morp will officially released❤ 🔜

Edit: Update!

...got jumpscared by daily reset again

Ok! Wall Lights are now just part of the Wall! The way I've got this set up should allow for other Wall attachments, like maybe Paintings?

The only thing you can't do yet is JUST destroy the light.

The game jam's halfway point was yesterday, but while you wait for development to resume, enjoy these character design screenshots and pieces of concept art from Lutaland!

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We have released our first video about the BETA RELEASE and future plans.
We're excited to share it with you!
https://youtu.be/rpoPY2aqixU

#devlog #gamedev #video #rpgmaker #untitlednote

We Released Our Indie Game's Beta (What's next?)
We released our beta not so long ago:https://televisions.itch.io/untitled-note"UNTITLED NOTE" is a story-driven psychological RPG game about friendship and b...
https://www.youtube.com/watch?v=rpoPY2aqixU

Behold! the lord of ultimate evil!