
Post about Unreal Engine!

Small #Update:
We're almost done with writing the "#GDD" of Chapter 1,
Aka: Faster #development cause of pre-planning! 

Loading...Meet the Fallen Sentinel, an undead warrior who still fights like a master. Light attacks, stamina dashes, Fear-based blocks, perfect parries, and brutal guard breaks make combat in Lobo tense but approachable.



Looks like this path is blocked-off :(


Loading...In Lobo, cozy spots actually heal you. Bed heals 3x faster, chair 2x, campfire 1x. Sometimes survival isn’t about fighting; it’s about resting.



We've updated the game's main map, fixing several bugs, improving performance, and enhancing environmental realism.


























