2dgames in 3D-2D games

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Got irritated by the spiders hands about 3 hours in and decided I'd finish up making a devlog where I reflect on my process creating the spider and try to learn something from that to apply moving forward with Hensen Hopper!

https://youtu.be/ybFX-FMcUR0

https://youtu.be/ybFX-FMcUR0
https://youtu.be/ybFX-FMcUR0
https://youtu.be/ybFX-FMcUR0
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HIS HANDS ARE ANIMATED NOW!

Okay so it turns out you can pass an array in as an argument in the constructor for a C# list rather than creating the list and then copying the elements of the array in a loop... Why didn't I know this?

He has hands now!

So I actually have a metacognition devlog about the spider and my process of putting it together recorded and I'm planning on editing that today after I have some breakfast, finish up the animations for it, and do the web bullet.

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AAAAAAA! The spider is coming along!!! I'm actually quite proud of the way this turned out! I'm planning to take a break for a bit but I am ALSO gonna add some more idle movements to the spider and then apply some drop shadows and it'll look a ton better.

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Working on animating the spider! Like I did with Hensen and the other enemies, I'm doing it in layers, starting first with the web and now with the propeller thingy on the back.

Been working on the artwork for the spider enemy!!! This is a preview of what it'll look like in-game. I am gonna remove all of these drop shadows as I usually apply those to the spritesheets themselves once I've drawn the animations.

Last post for today! Been getting some work done on the art for the spider, so far I've drawn a colored concept art (I know I completely messed up the web) and got started on the actual sprite, well, at least the layer that will be the spider's web.