All Posts in Official Clickteam Community

Share your creations!

Game development is going so fast,that we have already started a beto-test

https://youtu.be/OchLooHsHTU

Game play of the build and some work on the engine to see what is going on and stuff

BlackJack the sword of Estar V2 DEMO and bug finding
I updated the build and showing that it works and looking for other bugs and issues to work with.
https://www.youtube.com/watch?v=OchLooHsHTU
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Build you own Isometric roguelike with MazeWays. Generate 100's of rooms & collect 100's of objects. This example has everything you need to get started. A randomized level engine, Lighting systems even a C64 shader is included!

https://www.patreon.com/posts/mazeways-now-97264349

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Here's a WIP preview of the Office gameplay (no sound, yet).

The updated version will feature an entirely different gameplay loop and mechanics, since the original ones were too boring

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Last year, me and some other dudes on a team directed by Chromix tried to remake Memes Inc.

Models made by @ChromieWomie and @Yoinkly

almost 4000 hours.

and that's only on Steam, lol.

I've used Clickteam's software for many years, software like The Games Factory

LITTERALY ME:

Progress has been goin' very nicely.

I've finished the new updated version of the Cargo Area and I might be able to show some bits of the Office gameplay soon.

Stay tuned for that!

This game is unofficial (And yes. You can tell by the title.)