Desarrollo de Videojuegos in PixelArt ESP

¡¡ Muestra Tu Talento En El Pixelart !!
Loading...

(WIP)

Cheap yet strong strategy

The ground plants logic is finally coded!

With the snow pea rework ground plants are now stronger!

(Snow pea shoots slower but now after 10 peas it will freeze a zombie)

Seeds rework (WIP)

This was something.

Seed packet sprites used to be one sprite per plant, now the game uses an array to manage the background of the Sp and draw the plant sprite above the seed packet (and uses a shader to create the outline)

Loading...

Showcasing another feature of the game:
Secret levels.

Like on NSMB, you will be able to play secret levels finding the red flag :D (Secret levels will have new gimmicks)

(I'm gonna try to not reveal anything for the world map until the build release)

World 1 Concept (Like on SMB3 you can skip some levels if you want to)

Concepto del Mundo 1 (Como en SMB3, puedes saltarte algunos niveles si quieres)

Loading...

Underground (i'm gonna show the part that looks like the og 1-2, the level will be changed and expanded).

Underground (mostrare la parte que se parece al 1-2 original, el nivel será cambiado y expandido).

Loading...

I just need to add enemies and a warp system to submit an alpha with the first 3 levels (1-2 and 1-3 will be different) :D.

Con añadir enemigos y un sistema de warps podre subir una alpha con los primeros 3 niveles (El 1-2 y 1-3 serán diferentes) :D.

Loading...

Mario, why are you so gray?

Mario, ¿Por qué eres tan gris?

Loading...

Tweaked midair physics and tested a few game styles (liked the SMB Deluxe one). Tileset was inspired by Jod Dan’s spritesheet.

Cambie las físicas aéreas y probe estilos (me gusto el de SMB Deluxe) para el tileset me inspire del spriteshet de Jod Dan.

Loading...

Just testing

Loading...

Hi, what about complete different levels with Mario and Luigi at the same time?!(like a microgame) how chaotic can be that?.

Hola, que tal el jugar con M&L en diferentes niveles (cómo un micro juego), ¿será caótico?.

SMB1 Improved sprites by: Kirbstomp