All Posts in An Insanely Hard Boss Fight Runner 2
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I’ve actually smoothed out the movement for a bit, and added the smug spin move, now I’ll try to figure out the wall run, level saving as well as getting some enemies in and other things. Along with changing the geometry display
Fixed out the mach speed thing, still only 2 phases currently, now I'm gonna work on the Smug Spin move and probably have like the wall smashing thing(where when they bounce back when they hit the wall) Along with probably getting mach 3
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Been starting to develop the movement, still very early
Just added a simple thing with stretching so the level geometry is shown(it mostly works, but it's just temporary) Probably tomarrow I'll work on a bit on the movement
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More Progress!
Just finished with basic editing(for regular solid geometry)
And the collision seems to actually be working flawlessly!
The areas are bigger than they look, but I'll work on that soon
More Progress:
Managed to get geometry loading in and out based on its distance from the main screen.
It’s gonna be pretty helpful for being able to display the actual level
Variables Galore
Everything's actually working fine since I actually have things mapped out, just working on the level making system, but I've got the basic geometry working out fine.
Here's a bit of what I've been doin as a break from Bryant's Revenge, by working on another game with Bryant in it
I'll try to work on this when I can, even tho it's midterm season, but I'll try to balance things out
Wait-
Actually now that I think about it even more, I realize something