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For day 1135 of coding, I'm working on having the player get knocked back from damage; using contact damage to test it. I don't have it working yet unfortunately

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Pls kolossos i need this

Audio from MXPCPORT from yt

https://youtu.be/hPh9Orf8bDI?si=Axf8AD-YhO4ROW0r

https://youtu.be/hPh9Orf8bDI?si=Axf8AD-YhO4ROW0r
https://youtu.be/hPh9Orf8bDI?si=Axf8AD-YhO4ROW0r
https://youtu.be/hPh9Orf8bDI?si=Axf8AD-YhO4ROW0r
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For day 1134 of coding, I have finished up clearing out the redundant variables for spawning the tree's rocks, and background plants

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For day 1133 of coding, I've been cleaning up the spawning code by removing redundant variables

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For day 1132 of coding, I'm working to make sure enough plants are spawned in each room

Hi everyone! I've just made a reeeally small update in my game FunnyNightmare. The difficulty is now LOWER! Try beating it! Hope that it's more possible now, than earlier. Good luck!

https://gamejolt.com/games/funnynightmare/885747

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WARNING FOR FLASHING 10 SECONDS IN

For day 1131 of coding, I was working with animated tiles to see if I can get them working in addition to having them start on different frames

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What do you think of the first video game radio system I've ever made?

Song credits to @Matidia , @ClanYagami , @LSPECTRONIZTAR

  112 votes 5 days left
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For day 1130 of coding, I got the plants to show up. They make the forest look more lively

I'm currently building my game in Game Maker Studio 2 #Devruary