Fangame / Mods in DELTARUNE

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I develop a mini DELTARUNE FANGAME on my break from STARRUNE. It is called "Noelle's forest adventure" it goes for a more experimental "Real life" approach and it will be rather short.

I hope it will be a fun experiment!

I just released the sixth demo for Starrune! A demo with 3 new bosses, some new areas including the beginning of DDD Castle, new skills for Susie and Noelle to learn and use, and a lot of minor tweaks and additions!

Download the new Demo now!

2 LEFT...

HOWEVER THE LAST ONE WILL BE

HARD TO MAKE.

Hello! I added a way to return to the Teleport Hub of the dark world from Castle Town. This won't be in the final game, but more so for the convinience of the Demo's to ensure that you can return even if reached Castle Town!

I plan to add in changes to the game whether you spare or fight bosses. It will not be a full genocide route, just some details here and there. Some of the details change nothing gameplay wise, while certain hard spares/fights will be rewarded!

DELTATRAVELER - VS Paula Theme (Beginning - Music)
Game made by RynoGG & moreOriginal game by Toby Fox and Temmie Chang & UNDERTALE TEAM ...
https://www.youtube.com/watch?v=b43UDssl4ps

I've finished ALL of Asgore battle today. It was quite the challenge. I'll start on my take of a Flowey battle tomorrow.

SpammyTale 0.1.1:

The [Cungadero] Update.

I've finished the Mettaton and Pacifist Sans battles. I dunno if I'll start with ASGORE's battle tomorrow. (Also Sans's battle is my take on what Sans'd do if he fought you [Spoiler Alert: Nothin' much.].)

Welp. Callin' it a day. Today I finished the Yellow SOUL coding and the behaviour of EX's legs. I've also programmed the flavour text, items and EX's sprites (which was hard af). Maybe I'll start with the battle tomorrow...