All Posts in Hello Neighbor

Share what's in your basement
It's been 9 months, and an update has now happened. This game is getting better and better, or worse, depending on how you look at it. Take a look at this short developer log to find out more: https://www.youtube.com/watch?v=Ghay7LXCQkY

Neighbor Invasion | v2.0 UPDATE LOG & TRAILER ft. HNAR
Sorry if this video was a bit rushed lol.Download the game on Gamejolt: https://gamejolt.com/games/hn-invasion/630973SHOUTOUT TO MY TIER 2 SPONSORS: no one, ...
https://www.youtube.com/watch?v=Ghay7LXCQkY

Alright, my way of opening doors with LineTrace is not very correct. I know that I can create a ChildrenActor Component and add a NavLinkProxy to it, but this way is not for me, so I decided to move the NavLinkProxy C++ code into my door class :)

Made this with UE 5.0


omg, he opens the door (using LineTrace).
hello neighbor 2 troll lol https://www.youtube.com/watch?v=TN5FZzBUoqs

hello neighbor 2 I troll the characters
troll
https://www.youtube.com/watch?v=TN5FZzBUoqs

I was trying to add switch between current and pre-alpha man. I had a lot of bugs and it was looking kinda like хуйня 😎
(very bad)