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What do you think?

Hi Al,

I had another go at your game today and its got great potential! My play-through of the ALPHA is linked below, I hope you like it. It identifies a couple of bugs that you may already be aware of. If you don't have time to watch it all please take a look at the time-stamps below and the last couple of minutes (its the second time i got to that exact part and died - feels like a weak point where you may lose players interest). I will be keeping an eye and make another video when you release BETA. If you do a closed beta i'd love to be a part of it!

You are doing a great job and I love the fact that you are so active on platforms with updates, and also giving walk-thru's of how to make characters etc. Keep up the good work!

Link to my video: https://youtu.be/JIPEX1PGmEU

Timestamps for bugs found:
Wall Error: 24:00
Door Teleportation Error: 25:05
Save Game on Death Error: 28:40 - 29:45

I was going to try your game but it seems to be missing a data file

Saw your stuff on Amino so I was curious and decided to give your game a go. Not too bad so far - seems pretty criminally under-appreciated for the effort you've put in!

I've encountered a couple bugs though. When I go to the left in the grand forest, I get the error "File Graphics/Characters/169-Small11 was not found.", and when asking my familiar about making I get stuck on one of the tutorial images.

Also, RPG maker isn't necessarily my forte so I don't know the export process, but you should consider uploading the already-installed game files packaged into a zip file rather than an installer. This way players can just run the game through the Game Jolt client, where-as at the moment you have to navigate to the installer and run that.

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Ever wanted to not only collect friends, but actually MAKE them as well? Here's your chance!

Monstructs: Makers and Mayhem is a 2-D video game made with custom graphics. It combines open world exploration, mission-based story, crafting/synthesis and monster collecting to create a unique gaming experience. The main feature of the game is being able to MAKE YOUR OWN MONSTERS!

There are five levels of Making and over a 150 Monstructs to create and collect!

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You can then send them out on Jobs/Missions to earn great loot, while helping others as well.

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Experience a UNIQUE Battle System that grows with you and adds more challeneges!

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And so much more to come! Are you ready to MAKE your dreams come true?

#rpg #monstercatching #arena #rpgmaker #2d #recruiting #adventure #altgame



all-ages
Mild Fantasy Violence

Thanks to feedback and bug fixing, I made a BETA 2 patch.

1. Updates
1a. Changed the initial Monstruct Making scene.
1b. Made slight change to opening fight scene.

2. Bug Fixes
2a. Fixed spelling errors.
2b. Fixed unforeseen error with Item Menu.

This update focuses mostly on newer battle mechanics​ and a fresh display scheme.

In this release you'll find: Monstruct Fusion and Enhancement Transformations, plus a TON of other changes!

#rpgmaker #RPG #sim #monstercollection #BETA

For #screenshotsaturday, I'm showing some work being done for BETA 2! I've added Rogue Monstruct Teams and added Variety to the Skillsets!

https://www.youtube.com/watch?v=wUJ6KWo_khI

​I'm still in the mines with this project and I revamped the opening with a new Mode Selection and a remade look. The new BETA Should be out before month's end. STAY TUNED!! #rpgmaker #beta

YouTube
https://www.youtube.com/watch?v=wUJ6KWo_khI
youtube.com

​I'm currently digging through the Classes Database to make changes to the skill sets of Monstructs to add more diversity. I apologize for the slow production and ask for your patience. I ALSO updated the graphics for all my​ BETA Releases. #BETA

After feedback about the game's opening/beginning, I've decided to shake things up. The old opening cut scenes didn't really match the game well, so I made some changes. I've also revamped how Caste Abilities work as well. More updates coming. STAY TUNED!

**UPDATE FOR 3/19/19**

Here is a clear breakdown of what's to come with this game's development. We're getting close to the finish line! Plus, I've decided to change up the Opening/Start to and bringing in a great new feature that will improve the game.

Thanks to the help of a really thorough Beta Testers I was able to fix some really big bugs that prohibited game gameplay and enjoyment.

One change was an update to the Task Log (FORMERLY Job Log) UI Window, making it easier to read!

I've released the FIRST BETA for this game. Born from the wasteland of bugs, errors and issues, I've forged a better gaming experience that I'm wanting to share with my fellow gamers. ENJOY!

#rpgmaker #rpg #adventure #openworld

https://www.youtube.com/watch?v=HVf5nLZqfzk

I've updated the Title Screen since I had a cool, snazzy one for my latest game, Slime Kingdom. Hope you'll enjoy it!

YouTube
https://www.youtube.com/watch?v=HVf5nLZqfzk
youtube.com