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1.7k
likes
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Comments (13)

What do you think?

O:O:O: This is perfect

cheese

This game is amazing lol

I felt a little bad for the rat king in the end, but he should have known not to mess with the cheese.

I really enjoyed this game. I loved the top down aspect that we don't see alot of these days, and the combat mechanics as well as enemies were really good.

https://youtu.be/i5rbCVkqU98

Play as Eric, cheese shop owner and amateur swordsman through five levels of top-down melee action, making use of magical spells as you make your way through the Rat King's castle to reclaim what has been taken from you.


Eric enters his store late at night to find that his precious Wensleydale cheese has been taken! Left behind is a note from the Rat King himself taunting him. Now filled with rage, he takes up his trusty blade and sets out for the king's castle, ready to fight to the death to get his cheese back.

The plan? Sneak in through the sewers, and breach the castle undetected.

...or go in, killing everything in sight. It'll probably be more like that. In the end, the cheese justifies the methods.


This game uses the unmodified "Irishalini" and "Irishalini Bold" typefaces by Adigun Azikiwe Polack which is protected under Creative Commons. The license is linked below.

https://creativecommons.org/licenses/by-sa/4.0/

#action #singleplayer #rpg #rpgelements #topdown



teen
Cartoon Violence
Fantasy Violence
Animated Bloodshed
Crass Humor
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Hello,#screenshotsaturday!!!

I have been hard at work on the second level, as well as adding some new effects and extra details. I'd say this project is shaping up really nicely.

New plan for devlog updates.

I plan to have roughly five enemy types throughout the game. There will be one introduced in each level, and I'm already almost done with half of them.

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Got the second cutscene working, as well as adding some particles, a main save file, and screen shake effects!

I found that the easiest way to make a screen shake in Gamemaker is to offset the camera, using a variable to indicate where it is normally.

125 views in just under 3 days? Thank you, everyone! It means a lot! I'm making steady progress on the game, and I can't wait to show more of it!

Currently working on the second cutscene after the intro levels. I'm planning for four of these types of cutscenes, including this one and the intro I showed off yesterday.

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Good afternoon #screenshotsaturday!

I'm here to officially announce my latest project, In The Name of Cheese! I'll be posting devlogs both on here and Twitter. Check it out!