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Welcome to C.W.I.S, a tactical shooter where you controls the weapons systems of a destroyer that was constantly under missile attack. Your job is to kill all inbound threats and survive long enough to go on the offensive!

This is the continuation of a game jam title. I have lots of plans for the game with an aim to release a first release build by the end of the year with development builds when major progress is achieved. Feel free to follow for future updates!

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The game is still in active development, many features are coming in future updates. 

  • Unique action/survival gameplay

  • Customise & level up your weapons systems

  • Unlock new weapons to add to your ship

  • Defeat Bosses (Coming Soon)

  • Complete Campaign & Missions (Coming Soon)

  • Play local co-op with up to 4 players (Planned for 0.6.x)

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C.W.I.S is developed by a solo developer (Jonathan/J) and entirely in my spare time outside of my full time job in the video games industry. If working it 9-5 wasn't enough xD Due to this, expect updates to not be as frequent as other games due to the fewer hours I get to actually work on the project.

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Elements of the roadmap are subject to change & the full release of the game may be scoped down if the mechanic is not possible without a massive re-write of half the game etc.

Version 0.1.x (In Progress)

  • New input setup for future multi-player support.

  • New weapon control systems for more modular weapons.

  • Updated visuals for weapons systems.

  • Copy of original endless survival gameplay.

Version 0.2.x (Upcoming)

  • Game menu layout

  • Controller support.

  • Basic Weapon Upgrades

Version 0.3.x (Upcoming)

  • AI improvements

    • Missiles are shot at you in a variety of attack styles instead of totaly randomly. 

    • AI can intercept your intercepted missiles & counterattacks. 

Version 0.4.x (Upcoming)

  • Game tutorial & first play experience improvements

Further updates to be determined when I am nearer to them. 

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I post regular updates on progress with both the game and my other works on TwitterDiscord. On top of this there is a monthly devlog series which summaries the latest work and shows off extra bits that I don't mention in the regular updates. The full playlist can be viewed here:



all-ages
Mild Cartoon Violence
Mild Realistic Violence

Been a few months with lots of little bits going on behind the scenes. Find out what below

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I've finally picked a water shader & added some more cool stuff!

The next devlog for C.W.I.S is here!

Read more below!

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New Menu Layout + Update

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When you make a build of your game and this happens.....A dev's worst nightmare.... well mine atleast... the dreaded NullReferenceException!!!!!

The next devlog for C.W.I.S is here!

Read more below!

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The next devlog is here!

The main changes include new weapons, upgrades implemented onto the CWIS turret, early detection lines for incoming missiles & several bug fixes.

See the full video in the article below!