views
88
likes
5

Comments (5)

What do you think?

The game looks interesting.
Here's what (glitches/bugs) I've found so far:
If you walk up next to the fence to the right of the police building you can get stuck at the top.

Cool Game! But Heres A Bug For FeedBack! Walking To The Next Road After That I Go Up And Then I Go To The Road Where I Came From Then I Say Yes Game Gets Stuck In A Tree Cant Interact With AnythingWhoops u can pause the game but you do get stuck in a tree and u cannot press any button in the menu for people dont wanting to happen save ur file and close the game and load ur game again should fix it

Gotta Be First Before This Blows Up :P

Game Soundtrack

3 songs

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As Greg, returning to your childhood home after many years, you'll discover that someone else has taken residence there - an old woman selling flowers. To kick the home invader out for good, you'll have to gather strength and SPIRIT power. It won't be easy though, as despite her old age, this granny can and will kick your ass.

So, to train, you beat up various individuals, such as grass, thugs, alleged vampire, the president, for the following 8 hours.

If any of that sounds like nonsense, don't worry - it came to me in a dream so it will eventually come true.


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  • Multiple minigames (including a such hits as fishing,)

  • Collectable spirits to summon in battle

  • Hundreds of unique lines of character dialogue, for situations

  • Your good friend Zeremy (call at any time for helpful tips and optional walkthrough)

  • Hours of totally passable RPG gameplay to keep you just on the verge of being bored until the next cool thing happens Which means...The story progressing relies on you levels. Things are behind certain level ranges - this makes up all the in the game. There are if you're about to level up and miss something.

  • Over one hour of original music made with varying effort

(I estimate you can quickly complete the game in 4 or so hours, but playtesters have had enough fun to play for 10 and more.)


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  • WASD/arrows for movement;

  • Z/space/enter for interacting;

  • X/ctrl to cancel and skip;

  • C for menus and such;

  • Mouse isn't required, except to edit your keybinds;

  • Keyboard is required in typing challenges, but otherwise everything should work with a controller.


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This is my first, proper video game that I'm really proud of. I have been working on it for over 2 years, according to some sources. Releasing this project has been a dream for me as much as the dreams that are the source of characters and story ideas. I hope you'll find fun and/or value from this game. I know I have.

Thank you to all my friends who've helped immensely, in matters psychological and material.

#rpg, #greg, #adventure, #🥶, #godot


Also available on itch: https://murumart.itch.io/greg-rpg



teen
Cartoon Violence
Fantasy Violence
Alcohol Reference
Drug Reference
Tobacco Use
Mild Language
Comical Shenanigans

Devlog 28: 08.07....14.07.2024

Devlog 27: 01.07....07.07.2024

Devlog 26: 24.06....30.06.2024

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Using binary space partitioning to make my dungeon layout!

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Greg RPG version 0.9.0

Devlog 25: 17.06....23.06.2024

Devlog 24: 10.06....16.06.2024

"Weekly" Devlog 23: 03.06....09.06.2024

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Summer

Wuh oh!