Game
Nay Saga

4 months ago

In this Nay Saga dev log, I revisited the digital version of the game and started to lay out menus and code the player's hand and CPU actions:




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In this dev log for Nay Saga, I cover how I came up with different game modes, added types to the cards, and thumbnailed some layouts:

In this Nay Saga dev log, I talk about how I 3D printed some of my game pieces and the first look at the final card prints and game pieces:

In this next #No_Hacks devlog, I was able to get all of the core mechanics and game loop complete so far! Here's everything I accomplished in the first week on this project.

Yooka-Replaylee is Coming Soon!

Its packed with new moves, more story, exciting challenges, hidden secrets, and more than double the collectibles to uncover.

Complete our quest to get HYPED and check out the game on Steam: https://bit.ly/YookaReplayleeSteam

In this Nay Saga devlog, I finally finalized the card design so I talk about how I landed on that final design:

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

In this Nay Saga dev log, I present the final cards, made a how to play video, and the presentation for the itchio page:

In this Nay Saga devlog, I talk about how I made some of the additional game pieces, the logo, box, etc., and the first real playtest that I did with my friends:

Fun Fact: In a few mantis species, the female will sometimes eat the head of her partner when mating.

Lesser Known Fact: This gives the male mantis a more optimal attack formation.

Love is beautiful!

In this Nay Saga dev log, I show some of the updates I made for the physical aspects of the game before sending it off to the final print: