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DEVLOG#7 - TEST BUILD INBOUND!
So you thought our project had died? Yes, it's been too long since we shared progress on 'Skullduggery' but we're excited to say that we'll soon be releasing a test build! Here's some screenshots to get you excited :D
DEVLOG#6 - OUT WITH THE OLD, IN WITH THE NEW
Avast ye, Skullduggery's got a new logo! 'Bout time we replaced the 5min photoshop job with something that better reflects the feel of our game.
Let us know what you think!
Batten down the hatches, SKULLDUGGERY is coming in with one storm of an update!
It’s time to share our first playable release. Quit scrubbing the deck and get over to https://gamejolt.com/games/skullduggery/589325 to try the game and help squish some bugs under ya filthy boots!
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Pre-release Patch v0.2
After finding some nasty little bugs lurking below deck we sent our best hands down to go and squish 'em!
Any input issues should now be fixed. Just download v0.2 and connect using an Xbox controller or PS4 through DS4Windows.
This week's Fan Art Friday celebrates Team Fortress 2! Accept the quest in your quest log to get started.
Only careless pirates lose track of there ammo!
Some minimalistic UI as part of our work to improve player feedback and polish in our game 'Skullduggery'.
oldie but goodie: helo
There's only one thing that pirates hate more than other pirates and that's cluttered menus!
We've been working to streamline our menus and UI so less time spent menuing and more time spent PLUNDERING!!!










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