Next up
Trying out a new camera leading up to our test build. Aim to make things feel more dynamic compared to the previous static camera that was being used.
Quit scrubbin' the poop deck, buckle yaarghhh booties and get ready for some seriously beard swayin' action....
THE FULL RELEASE OF SKULLDUGGERY IS OUT NOW!!!
Only careless pirates lose track of there ammo!
Some minimalistic UI as part of our work to improve player feedback and polish in our game 'Skullduggery'.
Here's more incredible art that Jolters made for #GameJoltColors25!
There's still time for YOU to enter!
Artists and posts linked π½
DEVLOG#6 - OUT WITH THE OLD, IN WITH THE NEW
Avast ye, Skullduggery's got a new logo! 'Bout time we replaced the 5min photoshop job with something that better reflects the feel of our game.
Let us know what you think!
Here's GREAT art by your fellow Jolters as part of #GameJoltColors25!
Artists are tagged π½ Be sure to like their original posts!
Batten down the hatches, SKULLDUGGERY is coming in with one storm of an update!
Itβs time to share our first playable release. Quit scrubbing the deck and get over to https://gamejolt.com/games/skullduggery/589325 to try the game and help squish some bugs under ya filthy boots!
1,2,3, TESTING!
Been a while since we posted anything. We're currently testing SKULLDUGGERY and aim to release soon! Meanwhile, here's some cool aiming UI and trails that we added from testing. Should provide much more feedback to weapons in the game.
There's only one thing that pirates hate more than other pirates and that's cluttered menus!
We've been working to streamline our menus and UI so less time spent menuing and more time spent PLUNDERING!!!
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