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3
Game
Schwärzeste Skazka
1 month ago

Current progess on this thing, don't know what else to say, you can move around and shoot, and there's a win condition.




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Made better gun models, improved the HUD, and started work on a dismemberment system, and started experimenting with getting different systems to create different impacts.

34: New VFX, some model changes, a new enemy, gibs, new sword effects, finally got a radar working. Working on better level design, and now I need to improve performance, again... Oh and a cutscene camera for melee crits, melee is the only way to heal.

Beta 04 released.

lol toys (it's 3d lol)

A bit trippy and confusing to look at, but I think the material works well.

After years of development, the first prototype of the transformation is finally working.

Still a lot to polish, but it’s exciting to see it in motion.

Lobo is a narrative driven action game about struggling with the beast inside you.

A second try at making mecha combat, much cleaner this time since I know what I'm doing(slightly more than last time). Trying to make it feel both agile and realistic.

Worked on improving the UI, and improved some other stuff, also released the Movement Alpha

He is watching...

37: Newest version released.