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Schwärzeste Skazka
21 days ago

Current progess on this thing, don't know what else to say, you can move around and shoot, and there's a win condition.




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A bit trippy and confusing to look at, but I think the material works well.

A second try at making mecha combat, much cleaner this time since I know what I'm doing(slightly more than last time). Trying to make it feel both agile and realistic.

38: Added a new enemy type, finally made it so enemies can still chase you even if you're not touching the ground, some VFX changes, some more pending changes, working on creating a hub area where you can interact with NPCs.

I’m a solo dev making a handcrafted dark fantasy world full of secrets and rich lore. No Lumen, no Nanite—just classic lighting so it runs on your toaster. Love The Witcher, The Last of Us, or Monkey Island? This is for you.

Worked on improving the UI, and improved some other stuff, also released the Movement Alpha

"Laboratory" l The Afton's Register Chapter 2 Cinematic Teaser Trailer

34: New VFX, some model changes, a new enemy, gibs, new sword effects, finally got a radar working. Working on better level design, and now I need to improve performance, again... Oh and a cutscene camera for melee crits, melee is the only way to heal.

33: The return of the Martyr pistol, added weapon switching(Z), added aiming and a rangefinder(RMB), changed the 'sword' keybind to (F) and the 'dodge' keybind to (ALT).

lol toys (it's 3d lol)

37: Newest version released.