Game
Immortal Sins
10 years ago

A mini preview of the soundtrack.


Hello,

I have added a few of the songs on the game’s page for you listening pleasure. These four along with a few more will be added on the next update. I can’t add the entire soundtrack since some of them are 3rd party resources, so I can’t upload them due to licensing limitations and out of respect of the music composers.



0 comments

Loading...

Next up

A bit of an old but goodie coming back: Quick Load! In an upcoming update, you can jump back to where you left off with a push of a button.

Implementing Armor Corrosion. This put quite a dent in the target's armor for a short time.

Jump List returns in the next update.

Added the option to rebuild the cache. This will clear the cache and then decompress the files from the packages.

Done some improvements to the backup system. Even added an icon to let you know that it's working.

While I'm preparing August's Monthly Sync, I'm preparing a Trello board for the game. You can see what I'm working on here. https://trello.com/b/CjFyzH50/immortal-sins-game-development Pardon my dust, while I'm getting this up and running.

Waz zis? An overhauled map? Yes. Coming soon.

It's still pretty early work, but I am working on making the UI more dynamic and sleek. Including faces changing depending on their HP.

Time for a bit of shenanigans: RPG Maker MV running on top of Tauri! This more future proofed framework means better performace and smaller file sizes. It does require some re-work in the engine, but it could lead to true cross-platform games.

Taking the wraps off. For real this time.