Next up
It's still pretty early work, but I am working on making the UI more dynamic and sleek. Including faces changing depending on their HP.
Taking the wraps off. For real this time.
Waz zis? An overhauled map? Yes. Coming soon.
While I'm preparing August's Monthly Sync, I'm preparing a Trello board for the game. You can see what I'm working on here. https://trello.com/b/CjFyzH50/immortal-sins-game-development Pardon my dust, while I'm getting this up and running.
Something something... Stuff that I worked on.
Jump List returns in the next update.
Overhauls on the way.
Enjoy a nice dish, get a nice buff. What's not to like?
Added the option to rebuild the cache. This will clear the cache and then decompress the files from the packages.
A bit of an old but goodie coming back: Quick Load! In an upcoming update, you can jump back to where you left off with a push of a button.











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