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A short clip showing the reckless fighting style of Gust Of Wind's AI. Guard wakes up another enemy and regrets it soon after.
Prisoners getting moved below deck after a successful boarding. (featuring AI moving in a rocking ship, which I've banged my head against a wall for a while trying to do)
Spending my effort on the things that matter in Gust of Wind
I've recently done a bunch of landscaping work on the third mission of the game. I tried to get the barren terrain type to look close to the dwarf birch dominated highlands in northern Norway. Music by https://olliojamusic.com
Thanks for showing your support y'all!
Playable demo of Gust of Wind was just released.
Step in the three-toed shoes of a mutant gull and inspect an abducted ship in a stealth mission and a dialogue-centered section after that.
Trailer: https://youtu.be/4r-Sp37S-2I
Happy Devruary! Devruary Day 6 celebrates @Narwhalnut ![]()
! They program bugs (in the game Insectile)! We also have a question for the devs of Game Jolt: What dev habit helps you the most?
Some of the enemy face variety in Gust of Wind, done by randomizing blendshapes.











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