
Playable demo of Gust of Wind was just released.
Step in the three-toed shoes of a mutant gull and inspect an abducted ship in a stealth mission and a dialogue-centered section after that.
Trailer: https://youtu.be/4r-Sp37S-2I
Next up
Grappling hook + timing = successful entrance
Some of the enemy face variety in Gust of Wind, done by randomizing blendshapes.
On a long guard shift, sleep can come easily in Gust of Wind
Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @therealkomasan ![]()
to open today's slot on the calendar.
Prisoners getting moved below deck after a successful boarding. (featuring AI moving in a rocking ship, which I've banged my head against a wall for a while trying to do)
Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @MONODO ![]()
to open today's slot on the calendar.
Made a rain cylinder effect (reducing the need for particles), and a tutorial explaining the process in broad terms (Unity, HDRP): https://t.co/XqnHulTzHj
Since the game's EA launch half a year, I've been focusing a lot on optimization. I made a post describing some methods I've used and showing the progress I've made: https://gustofwindgame.com/blog/?p=184
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Spending my effort on the things that matter in Gust of Wind










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