
Playable demo of Gust of Wind was just released.
Step in the three-toed shoes of a mutant gull and inspect an abducted ship in a stealth mission and a dialogue-centered section after that.
Trailer: https://youtu.be/4r-Sp37S-2I
Next up
Spending my effort on the things that matter in Gust of Wind
I tried a hood on the character. I don't know what I'll do yet but I'm mostly leaning towards the original look.
I've recently done a bunch of landscaping work on the third mission of the game. I tried to get the barren terrain type to look close to the dwarf birch dominated highlands in northern Norway. Music by https://olliojamusic.com
Since the game's EA launch half a year, I've been focusing a lot on optimization. I made a post describing some methods I've used and showing the progress I've made: https://gustofwindgame.com/blog/?p=184
Your worst nightmare is alive ... Coming soon !
Prisoners getting moved below deck after a successful boarding. (featuring AI moving in a rocking ship, which I've banged my head against a wall for a while trying to do)
Causing an alarm
Some of the enemy face variety in Gust of Wind, done by randomizing blendshapes.










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