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Game
Gust of Wind
1 year ago

The game got a big new update, adding things like Steam Deck support and AI allies that can be brought on to fight enemies in certain situations.

https://store.steampowered.com/news/app/1715390/view/4276817570969044763?l=english




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Physics based hand operated crane that can be used to open gratings. I've been working to get this to work more reliably. Still a bit janky but getting there.

Spending my effort on the things that matter in Gust of Wind

Thanks for showing your support y'all!

A short clip showing the reckless fighting style of Gust Of Wind's AI. Guard wakes up another enemy and regrets it soon after.

Causing an alarm

Playable demo of Gust of Wind was just released.

Step in the three-toed shoes of a mutant gull and inspect an abducted ship in a stealth mission and a dialogue-centered section after that.

Trailer: https://youtu.be/4r-Sp37S-2I

Demo: https://gamejolt.com/games/gustofwind/526390

Some of the enemy face variety in Gust of Wind, done by randomizing blendshapes.

Since the game's EA launch half a year, I've been focusing a lot on optimization. I made a post describing some methods I've used and showing the progress I've made: https://gustofwindgame.com/blog/?p=184

A thick morning haze in Gust of Wind, consisting of volumetric clouds (new in Unity 2021.2 beta), and some fog particles and volumetric fog.

Made a rain cylinder effect (reducing the need for particles), and a tutorial explaining the process in broad terms (Unity, HDRP): https://t.co/XqnHulTzHj