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26
1 year ago

A quite recent project that I made this january, I haven't made an update since february but still wanted to show it off here anyways

It's a 2D platformer about a time travelling cop cat that can manipulate time to help with platforming.

Link in article


Link for the project

(the project works fine on Scratch but if you want less lagg on max graphics and the outlines to look smoother then play on Turbowarp)

Scratch: https://scratch.mit.edu/projects/957333604/

Turbowarp: https://turbowarp.org/957333604?clones=Infinity&hqpen


Tradução em PT

Isto é um projeto que já tinha feito este janeiro, eu já não o atualizo à meses mas decidi mostrar isto na mesma

O jogo é de estilo 2D platforming (ou metrovania, quase) sobre um gato que é polícia do tempo (o nome dele é "Tomias") que consegue manipular o tempo para ser mais fácil de passar obstáculos!

(Este projeto está meio incompleto ainda, eu também estou a planear em recomeçar algumas partes do código do zero.)

O link encontra-se acima.



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Updating the game pages with some new fresh art of the game!

Koppy is charging up his jump to reach that platform far in the sky and collect the medal... can he make it?

Menus and sub-menus!

Added menu navigation! You can now either continue the game from your last "checkpoint", or just go to the level selection screen and play a level freely, and then the other essential buttons.

He might be evil...

Practicing more of this lighting and shading and also more exaggerated poses.

I'm eventually planning to start a comic book (webcomic) series of this, exactly in this style! Idk how I'm going to start developing it tho...

Save data + level completion/unlocking

Today I did a huge breakthrough! Not only you can now properly unlock new levels after beating the previous ones... but also your progress can be saved! And it's automatic!

The game saves after you complete a level.

BEWARE THE NOID.

(The classical ol'Dominos mascot)

CHASE!!!

Tomias is trying to get the time machine back even with his claws out, while Brat is running for his life... Where those claws have been in?

I'll start drawing in other artstyles like before instead of the usual rendering I've been doing latelly.

Lots of progress made!

Started working on the first cutscene (still very W.I.P) of the game, and almost finished the 2 first levels.

I'll release a stable Demo of this game in no time! But then finishing the rest of the game will take a big while...

(add the dust man theme from mega man 4) omg its dust man from fnf

My favourite #SummerMemory is doing sleepovers at my best friend's house and then just play together and walk on the city. It was always like this every summer until we reached highschool.

I also went to various beaches and waterparks before the pandemic.