Game
Immortal Sins
8 years ago

A rather quick post.


Hello everyone.
Here’s a quick post on what’s going on with Immortal Sins. I’m pretty sure some of you are wondering what’s going on with the project (since there was quite the long silence). Here’s a quick overview:

  • Northbridge is halfway converted to a Windows Presentation Foundation app. The GUI is pretty much ready, but the code needs a lot of re-writing. Alongside with adjusting some areas of the code, it has its own way of doing some things (like showing a dialog). The good news is that I was able to improve the design of the launcher in some areas (mainly the Diagnostics part). It will take a while, but I do hope that it’s worth the effort overall.

  • The MV version of Immortal Sins is postponed until further notice. I couldn’t find a replacement battle system that would fit. So… I may have to re-write the battle system from scratch. And it will pretty different than on the current version. So, I continue development on the current engine until I find a new battle system that I’m happy with.

  • Speaking of which, I am planning to release a minor update for the game. This fixes quite a lot of bugs and adds some enhancements. The only issue at the moment (apart from Northbridge being re-written) is finding a new Installation system. Flexera hasn’t released a new version of Installshield (at least a version that is compatible with Visual Studio). I’m looking for a new program to generate the installer (hopefully one that will also make patches). It will take some time to arrive.

That is all for now. See you in the next post.



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