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Land ahoy!
A new face in Gust of Wind.
Crusher's favorite hobby is to think of new iron stuff to wrap himself in.
I tried a hood on the character. I don't know what I'll do yet but I'm mostly leaning towards the original look.
Since the game's EA launch half a year, I've been focusing a lot on optimization. I made a post describing some methods I've used and showing the progress I've made: https://gustofwindgame.com/blog/?p=184
Playable demo of Gust of Wind was just released.
Step in the three-toed shoes of a mutant gull and inspect an abducted ship in a stealth mission and a dialogue-centered section after that.
Trailer: https://youtu.be/4r-Sp37S-2I
A thick morning haze in Gust of Wind, consisting of volumetric clouds (new in Unity 2021.2 beta), and some fog particles and volumetric fog.
Happy Devruary! Devruary Day 6 celebrates @Narwhalnut ![]()
! They program bugs (in the game Insectile)! We also have a question for the devs of Game Jolt: What dev habit helps you the most?
Made a rain cylinder effect (reducing the need for particles), and a tutorial explaining the process in broad terms (Unity, HDRP): https://t.co/XqnHulTzHj











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