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Game
Gust of Wind
3 years ago

Spending my effort on the things that matter in Gust of Wind




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Since the game's EA launch half a year, I've been focusing a lot on optimization. I made a post describing some methods I've used and showing the progress I've made: https://gustofwindgame.com/blog/?p=184

Thanks for showing your support y'all!

Land ahoy!

Happy #WIPWednesday!

Are you working on a game? A song? Something else? Tell us in the comments!

Dare to reach the end of the corridor?

Steam: https://bit.ly/3QgMCYA

Highrise Game Jam Reminder: In order to enter to win the Jam, your game must be created in Unity and submitted using the Highrise Studio Hub.

Learn all the deets about the jam at https://gamejolt.com/c/gamedev/highrisejam

On a long guard shift, sleep can come easily in Gust of Wind

I've recently done a bunch of landscaping work on the third mission of the game. I tried to get the barren terrain type to look close to the dwarf birch dominated highlands in northern Norway. Music by https://olliojamusic.com

🥳 The Highrise Game Jam is Underway! 🥳

Watch the video for tips on getting started building your first world in Highrise Studio. (Creating and submitting within Highrise Studio Hub is the only way to enter the jam!)

Learn more: https://gamejolt.com/c/gamedev/highrisejam

I tried a hood on the character. I don't know what I'll do yet but I'm mostly leaning towards the original look.