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Game
Gust of Wind
4 years ago

A thick morning haze in Gust of Wind, consisting of volumetric clouds (new in Unity 2021.2 beta), and some fog particles and volumetric fog.




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Spending my effort on the things that matter in Gust of Wind

Made a rain cylinder effect (reducing the need for particles), and a tutorial explaining the process in broad terms (Unity, HDRP): https://t.co/XqnHulTzHj

A new face in Gust of Wind.

Crusher's favorite hobby is to think of new iron stuff to wrap himself in.

Friends! We have big news!

Yesterday our game finally went live on this platform! Hurry and check it out if you haven't tried it — remember, there's local #coop !

Let's protect the planet from the nasty Gufi-Goo together!

#survival #strategy #craft

Some of the enemy face variety in Gust of Wind, done by randomizing blendshapes.

Your worst nightmare is alive ... Coming soon !

When the character falls on a very slanted surface, it switches to fall with physics. I had this before too, but yesterday did some big improvements on how it looks (adding its own animation and adjusting the transitions, physics collider and camera).

I tried a hood on the character. I don't know what I'll do yet but I'm mostly leaning towards the original look.

The corruption changes everything it touches.

Everything except Mako

#indiegame #steam

Grappling hook + timing = successful entrance