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141
4 months ago

a very late devlog

I'm actually starting to make a level.

Playshoulder, for now. making materials, fixing bugs.

-new model

-made new trash bags

-added the ability to infinitely get them.

-Tv




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there's a slender in the slender game now.

Udpate I've made flowers and 1 tree so far. and also I don't understand why my project is lagging. i've literally done everything, but the fps is just under 50 on the scene. (drx11)

maybe the material is too complex, but i put a bunch of swither

I made more trees, more optimization. at this density I got 50-70 at almost max settings Also when dlss is released for 5.5 I will add it to the project at once. but I will not rely only on it

Our 2024 Advent Calendar has opened! Day 28: @Silentfaith is a great Creator and comic artist who also codes fan games! Accept the quest and give them a follow to get Coins and a seasonal sticker!

grass update

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

Not a lot of progress, solved all sorts of problems, but sort of solved everything and now I'm free completely until January 10. I'll spend more time, but for now a little progress.

Well, making vegetation is incredibly fun all that's left is to make fallen leaves, branches, rocks, stumps maybe, lots of small trees, birch, spruce and a lot more... but it's gonna be one of the most beautiful slenderman games ever made (not reallyXd)

Our 2024 Advent Calendar has opened! Day 29: @Dungeonation is a great Creator who draws cartoons and dabbles in making games! Accept the quest and give them a follow to get Coins and a seasonal sticker!

First post in 2025. made doors, added sounds, made a bunch more tree species (and I won't stop), made a usable base for later use in other Bp's #UE5 #GameDev #Stylized #horror #surviavl