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153
7 months ago

a very late devlog

I'm actually starting to make a level.

Playshoulder, for now. making materials, fixing bugs.

-new model

-made new trash bags

-added the ability to infinitely get them.

-Tv




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the project is running... after a.... a lot of time and nerve.... I'm crying with happiness because it's.... it's going live. It's working...........

yo. made for 1 project logo. boards I drew myself. Looks like my skills have improved since last time, if I'm making progress, I'll try harder now btw in the devlog there will be very draft artwork, but in the 2nd I will raise the quality.

thanks for 1000 views on devlog from youtube, <3 <3 overall i'm happy with it, but i realize i can do better, it will be better.

btw i ordered myself a 1 TB SSD, it will be a nvidea rtx build, it should lag less and look better.

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I'll be releasing it in a week

my first experience lol it'll be English sub.

My animation for the game to imitate the FNAF 1 trailer bonnies appearance. First time ever animating to be honest and i learned some today. I will try to implement this in the game if memory will allow it. How is it?

https://youtu.be/l1wQC65__xI Well, the beginning of history. the first devlog, also here will be some art from the devlog in full quality below there will be a lot of information in the devlog, in Russian with English sub

I never thought I would have to download cs 2 for work lol

We have a question and we wanna know: What's the coolest easter egg you've ever seen in a game? Complete the quest and you'll get 100 Coins!

Mini devlog №1

btw, devlog 2 will consist of 40% of what I'll be showing here and 60% new content