I Can definitely get a better sense of scale, but given the amount of space and processing it takes I'm not sure how to best implement this technique yet.
Next up
Convenient Random Post!
Just checking GameJolt after a long coding session and I'm Reminded a #Spider is an enemy in my game, I completely Forgot!
Just dropping in with a quick progress report, the ant hill system is ready.
Going to do a enemy demonstration when I finish the ArmyAnts.
Fixing a lot of small stuff, mostly been trying to get combat to feel more exciting.
I heard a Demonstration of what it should look like might help re-create it in code form.
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
I noticed a feature was missing after I finished the Lives and Health bar code. So here it is.
I Realized the game needs a Good UI, one that is clear but doesn't take up too much space, something like this.
This is definitely a #WIPWednesday I had to leave layers on for this one.
Need to finish the Special Spider Suspension System.
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