I also added footprints and few new sounds.
There's no dev article this week. But if you're interested in how this is being made, feel free to visit the blog.
https://verythieflike.com/category/projects/the-maze-where-the-minotaur-lives/

I also added footprints and few new sounds.
There's no dev article this week. But if you're interested in how this is being made, feel free to visit the blog.
https://verythieflike.com/category/projects/the-maze-where-the-minotaur-lives/
I was testing if I could push the butterflies away when running into them. So I turned the particle emitter all the way up. One million butterflies may have been a little too much.
I finally came up with a title for the maze SRP project. It's called "The Maze Where The Minotaur Lives".
I'm been participating in the LowRezJam2021, and I've made some good progress. The themes I'm working with are Instant Teleportation and It's a Trap! #lowrezjam
Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt!Â
Head over to the shop to collect yours 👉 https://gamejolt.com/#shop
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.
Unity's Scriptable Rendering Pipeline no longer supports in-built Lens Flares, so I wrote my own.
I've added maps to The Maze Where The Minotaur Lives. Plus a few other changes.
The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam
To celebrate the game's impending release, we've added The Knightling Pack and The Knightling Community Pack back to the Shop!
After a couple of weeks of polish and tweaks, The Maze Where The Minotaur Lives is now ready to play. Have fun!
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