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51
6 months ago

After Updating the movement I'm worried players might be able to finish levels too quickly.

PR: Espero que os níveis não sejam tão fáceis(É uma boa tradução?)




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Impact destruction simulation will make the next update more impressive. #WIPWednesday

Above-ground, Dropped Down. + Sound Tests for Treasure Chests.

Trying out that "Is this a video game" atmosphere.

Contrasting.

Happy #WIPWednesday!

Are you working on a game? A song? Something else? Tell us in the comments!

Sword Fighting went very well.

And then I noticed other things, so a few errors to fix up.

oh sorry im late

🕹️ Enter The Highrise Game Jam Before It Ends On May 5! 🕹️

Learn the rules here: https://gamejolt.com/c/gamedev/highrisejam

Learn how to make a world on Highrise (which you MUST do to enter the jam) here: https://gamejolt.com/p/the-highrise-game-jam-is-underway-watch-t…

The jam has cash prizes! 💸💸💸

Much Sonic has been here.

More importantly the next major obstacle has been completed.

#HelloThere Remember that #StarWarsGame Bounty Hunter it gave me an Idea for some #StarWarsArt

I'm late but here's more Boba Fett for a belated May The Fourth

forgot to except the quest

Highrise Game Jam Reminder: In order to enter to win the Jam, your game must be created in Unity and submitted using the Highrise Studio Hub.

Learn all the deets about the jam at https://gamejolt.com/c/gamedev/highrisejam

The new Perspective was kinda weird to put together but I have a working method now. Above ground will take a bit more time.

Oh and you can push stuff now.