3 days ago

Another #TimeTomias art!

While I'm developing a game for it, I'll be posting here some concept art and maybe some screenshots of the game in development.




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Wrong timeline, Tomias...

(Time Tomias shares the same world as Excalinine! Just a bit apart from time... Because why not?)

#timetomias #excalinine

RTX: ON

My mascot but with a frutiger-aero'ish style!

It has been a year when I first designed this little guy to be my mascot/sona for my entire career, so I decided to give him some style

(Made in Scratch vector editor)

Made my own version of Sonic.exe on the Scratch vector editor!

"ooooo so egdy!!11! shiver me timbers!!1!"

I might make something with this in the future, maybe a fan-game or something

Introducing: Time Tomias!

Time Tomias is a 2D scrolling platformer & metrovania where you can manipulate time to surpass impossible obstackles.

This project is on prototyping phase yet, but there are playable builds.

(the game page is hidden)

#timetomias

#GJAsks

My favourite platforming character? This one is a tough choice, but I'm going with Klonoa!

So I made a here a quick art of him! I'm currently playing the GBA titles so I made him with this design.

Klonoa is a very unique platformer. Check it out!

LOTS of concept art & artworks for #TimeTomias!

These where originally posted on Newgrounds, but where made way before.

"Time Tomias" is also another big project in development by me, I also got to make prototypes for it! https://scratch.mit.edu/studios/33132790/

#FanArtFriday

Made one of my favourite Pokémons: Zeraora! I really like his design, I think its really cool looking.

Tried a new artstyle, kinda inspired in Pokémon Quest for the blocky details. It took a long time to render but I liked the result!

#GJAsks

I suprisingly didn't play that much indie games (I'm not even sure if I played any game that was actually considered an indie game), but I really liked Bendy and the Inc Machine.

Minecraft is also my favourite, but I'm not sure if it's still indie

I'm making a recreation of Animal Crossing (Wild world) on Scratch!

I'm now working on the text engine, so far it supports the english & portuguese alphabet, punctuation digits and other symbols. (100% PEN!!!)

There's more on the article bellow!

Semi-accurate GBA style tile engine

I'm working on a tile engine to make GBA style games!

So far you can place tiles, rotate them, remove, and save & load maps.

(I'm only using 15-bit colours and set the stage size to the GBA resolution!)