

Another #TimeTomias art!
While I'm developing a game for it, I'll be posting here some concept art and maybe some screenshots of the game in development.
Next up
Preview of the intro cutscene of Kopsocks! (W.I.P)
It's basically the moles underground having issues with the neighbours upstairs... Which then results on all the events that happen in-game lol
#ScreenshotSaturday (02:56, it counts now)
A preview of what the box-art of Kopsocks will look like!
It was kinda hard to make it, I had to remove some additional art just to make the logo fit in... Less is more anyways!
There's going to be more variants of the box-art, like localized box-arts.
#GJAsks InviZimals!!!
#InviZimals was such a great game series, it got overlooked as "playstation's pokémon clone" but the series got SO MUCH potential! It's a shame that it's dead.
My favourite title is Lost Kingdom.
I still got some of the cards!
Introducing: Time Tomias!
Time Tomias is a 2D scrolling platformer & metrovania where you can manipulate time to surpass impossible obstackles.
This project is on prototyping phase yet, but there are playable builds.
(the game page is hidden)
Watch your head!
Working on a cave themed level, which it will make a huge part of the story (Yes, there's going to be a plot in this!)
#WIPWednesday Some more progress on #Kumper: 0.2.0!
Revamped the whole level and added some more features, the first level is now more focused in teaching the player the main mechanics and how the levels are usually designed in this game.
#ScreenshotSaturday A bunch of progress today!
Added a title screen (still W.I.P) and working on a flower themed level where I'm trying out the slope tiles (I'll still reconsider if this really fits the gameplay style.)
What's for dessert? A whole new level!
Working on a cake themed level where it already requires some platforming skills, and also where I get to test the platformer physics underwater (under chocolate milk in this case?)
90's localization be like:
ENA is searching for THE BOSS!
Coolest game I ever played! Already finished it 3 times and kept finding new stuff!
(Most difficult character I ever drew, it was hard to get those damn polygons right!!!)
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