Next up
Trying my hardest to get a working alpha build out soon. (turn volume up)
Here's some old WW2 art i made for a game idea that never really turned into anything.
Roaring Knight: Crossover (Tentative Title)
[WIP 01]
Gonna start working on some A* pathfinding soon for my upcoming Halo game, wish me luck :D
FIVE NIGHTS AT FREDDY'S 2 - Toy Animatronics Vectors
When you see this at the movie theater (Halo Fireteam Raven)
A* Pathfinding, which is a form of pathfinding designed to be a more efficient solution, is what you are looking at right here. Or, to be more specific, node based A*. (Continued in article)
New compiler is now out on TW Desktop as well as other things mentioned in this list.
You can update it directly from the Microsoft Store or the Apple App Store if you downloaded it from there.
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