2 years ago

Being someone who likes guns, i wanted to see what anybody else's opinions on what their favorite type of gun is. Vote for your favorite if you like;


  15 votes Voting finished



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When you see this at the movie theater (Halo Fireteam Raven)

A* Pathfinding, which is a form of pathfinding designed to be a more efficient solution, is what you are looking at right here. Or, to be more specific, node based A*. (Continued in article)

Has anyone heard of The Sounds Resource? If not, i just discovered it seems like it'll be a HUGE help with game sounds. I can literily just skip the whole sound design step if i'm making a fan game. Which i am. Idk. Check it out: https://www.sounds-resource.com/

Pumpkin.. Bleh I'm tired, its 2AM..

Work in progress animations for Halo: Fireteam Echo using @bamfyu 's "TopdownCharacterRig-AnimationToolkit" ( https://gamejolt.com/games/bamfyu-assets-dump/744496 )

All assets are placeholders.

Note: The Game Page for Halo: Fireteam Echo is currently a work in progress as well.

new tarkov style game in progress

made in TW using my engine flashback 2

GUN MODEL IS DRAWN BY @Fragg556

Gonna start working on some A* pathfinding soon for my upcoming Halo game, wish me luck :D

Trying my hardest to get a working alpha build out soon. (turn volume up)

I've started modelling the Slumber Dragon!

Rate (not good at pixel art)