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A* Pathfinding, which is a form of pathfinding designed to be a more efficient solution, is what you are looking at right here. Or, to be more specific, node based A*. (Continued in article)
Trying my hardest to get a working alpha build out soon. (turn volume up)
Gonna start working on some A* pathfinding soon for my upcoming Halo game, wish me luck :D
FIVE NIGHTS AT FREDDY'S 2 - Toy Animatronics Vectors
When you see this at the movie theater (Halo Fireteam Raven)
Huh wait I thought it was just Bryant-
Yeah I'm updating it to have more characters than just Bryant, you can probably take a guess who's next(surprisingly not Benji)
Also Name Change to something more appropriate with the mod
Here's some old WW2 art i made for a game idea that never really turned into anything.
Consumerism
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