Game
Tsalagi

2 years ago

Big progress day today This after spending half an hour trying to figure out why a function was executing despite not apparently being called (I was looking in the wrong animation )


After doing some back-end work, got battles back up and running, now with 5.7% more efficiency

Made a pretty awesome death animation for human enemies, then got distracted by the aforementioned function bug that turned out to be user error (as usual) Then I got frustrated by that and decided to knock out a minor annoyance to cool off

Originally, I was just looking for a stand-in background because I was really sick of the Godot logo, but holy crap, that looks amazing I like the oil painting look; I think it contrasts well with the paper/shadow theater theme going on. Added a quick texture to the stage so it didn't look so out of place. Now I'm going to have to work on my crowd, too, so they're less mannequin-y

These would be the distracting shinies I mentioned in a previous post when considering when I was going to try and make a gameplay video

I don't think I'm going to get any huge chunks of progress done over the next week or so, just bits and pieces here and there. That's to be expected, I guess. And, really, it's Christmas. If you've got a good family, spend time with them. Work will always be there. If you don't have a good family, make one. Don't feel obligated to walk into another fight just because they're relatives. There's someone else out there who doesn't have a good family either and could use some Christmas cheer



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Battle State Machine is working Player chooses what to do, enemies choose what to do, and they even have variable rates of attack/defend/flee. Next step will be to actually start dealing damage

This game has gone through so many iterations it's not even funny anymore

NEW PACKAGES AVAILABLE NOW!

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-Area 2 accessible through Level 8

-Minor spiffing up, wax and polish

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Decided to do some work on the save/load. Name, Chapter, and even Total Play Time CORRECTLY FORMATTED Will work on the chapter banners later. Free time formatting code below

Happy Video Game Day!

July 8 is Video Game Day, a holiday that's obviously close to our hearts at Game Jolt.

Celebrate by completing our quests! They won't be around long, so get the rewards while you can.

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@ryon is a Jolter to Watch, game dev, programmer, and artist who worked on Five Nights at Friedrich's! Follow @ryon before the quest ends on July 15 and you'll get Coins!

Working on battles. A little different than last time, aesthetically, but still the same basic idea