3 years ago

Bloom does all the lifting on the booster effect here
#ScreenshotSaturday




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Experimenting with textures in Hyper Drift X. Rainbow Road!

Doing some experiments with camera and crazy colours! Reminds me of rainbow road. #IndieDev #RainbowRoad

Heres a look at a track in Hyper Drift X! Tracks are typically 30-45 seconds with lots of chances for optimization. Think Trackmania meets F-Zero.

NEW TRAILER: Heat and Run launches into Early Access on Steam & Gamejolt on October 13, 2022.

🎯 4vs4 online shooter game.

✨ Heroes, abilities & block building.

❤️ Wishlist now: https://store.steampowered.com/app/1225790/

#trailertuesday #earlyaccess #gamedev

More Hyper Drift X! Trying out a flatter road texture. What do you think?

Boss battle on mobile device (prototype)

So far this is only a test, in the future it will be finalized.

Made more improvements to the main screen HUD.

- Textures have more contrast

- "Techy" particle system on the floor

- Clarified UI

Added some more things to make gameplay feel nice. - Added radial speed lines

- Less "real" and more vivid colours

- Simplified the HUD

The Gnome Gang has been tormenting the inhabitants of the Toscana since the world went into the eternal night. They are chaotic, annoying and mildly dangerous. Probably a tiny bit more of a threat now that they have learned how to make bombs.

Here is my current progress with iOS game Hyper Drift X. Still have lots to work on!